Every lighting mood, style, palette, framing, and material the generator speaks
Light does more for a character portrait than any other single choice — it sets time, place, and mood before the viewer reads a single detail. These are the nine lighting moods the generator understands, from intimate candlelight to raking storm light.
The rendering style decides whether your character reads as a classical painting, a comic panel, or a modern game splash. Eight styles cover the range most fantasy portraits call for.
A palette is the emotional temperature of the image. The same knight reads noble in golden warmth and menacing in cold grey — these six palettes are tuned for fantasy portraiture.
Framing decides how much of the character you see — and therefore what the portrait is about: a face, an outfit, or a whole silhouette. Five classic crops from close-up to full body.
Materials are what make clothing feel real: the sheen of silk, the grain of rough wool, the dents in scratched metal. Pick a few key materials and the prompt will emphasize their texture.